﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LangRenGameLib.Room.InfoClass
{
    /// <summary>
    /// 自定义的规则总类，例如"女巫第一晚才可以自救"，"预言家可以查验具体身份"等，实际上这个类只是负责告诉玩家一声
    /// </summary>
    class Rule
    {
        /// <summary>
        /// 规则给玩家看到的信息是什么
        /// </summary>
        public string RuleMessage
        {
            get;
            protected set;
        }

        public Rule(string rule)
        {
            RuleMessage = rule;
        }
    }
}
